Abjurations are protective spells. They create physical or magical barriers, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence.
Each conjuration spell belongs to one of five subschools.
Divination spells enable you to learn secrets long forgotten, predict the future, find hidden things, and foil deceptive spells.
Enchantment spells affect the minds of others, influencing or controlling their behavior.
Evocation spells manipulate magical energy or tap an unseen source of power to produce a desired end. In effect, an evocation draws upon magic to create something out of nothing. Many of these spells produce spectacular effects, and evocation spells can deal large amounts of damage.
Illusion spells deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened.
Necromancy spells manipulate the power of death, unlife, and the life force. Spells involving undead creatures make up a large part of this school.
Transmutation spells change the properties of some creature, thing, or condition.